![]() Polycarbonate cased PCs often have very poor internal cooling, but you don’t feel it because the case doesn’t get hot, just what’s inside it. A MacBook case is actually a decent heatsink - a heatsink that doesn’t end up get somewhere near to the temperature of what it’s attached to isn’t working properly. iPads and iPhones use their aluminium alloy backs as heatsinks and get quite warm sometimes. Macbooks have used the big lump of aluminium they’re machined out of as a heatsink for many years. I have a feeling the whole laptop body is now part of the heatsink so it's designed to just get hot. It’s also worthwhile checking the design thermal limit of the processor in question, though I suspect it’s higher than you’re seeing. Intel’s power gadget is useful for monitoring temperatures if you’ve not downloaded it. a polycarbonate PC laptop, especially in the area around the cpu/gpu. MacBooks use the solid aluminium block they’re machined from as a heatsink so the user tends to notice heat more than from e.g. ![]() It also has to be said that the i9 MBPs do have a reputation for generally running a bit on the hot side, and Live for whatever reason puts more strain on the cpu generally than does e.g. Before I reduced Live’s frame-rate it was getting hotter than that as the Intel graphics struggled to keep up with the demand. My i7 MBP typically hits around 60-65 degrees, mostly because the audio driver immediately pushes one core into Turbo mode and holds it there, which is still below where the cpu self-throttles. There’s a thread in the “tips and tricks” section of the forum which might help with that, try searching it for “Windowserver”. Images of freezing and game version and mac configuration.It’s possibly a side-effect of how Live 10 hits some Mac’s Windowserver system leading to it running the gpu absolutely flat out all the time. Anyone else running into these issues? If we could find a pattern, Firaxis or Aspyr might be able to come up with a fix.Ģ.6GHz 6‑core 9th‑generation Intel Core i7 processor, Turbo Boost up to 4.5GHzĪMD Radeon Pro 5300M with 4GB of GDDR6 memory I restarted the game to check the version number so logs were overwritten.īased on upvotes on reddit, I'm definitely not alone. (Besides, the game doesn't really crash, but rather freezes, so I'm not sure if a dump would be created.) Please kindly let me know if they have mac counterparts. dxdiag.txt and seem to only apply to windows. I have 2 other older macs (2013 Macbook Pro on macOS High Sierra and 2017 iMac on macOS Sierra) running the same game version and same set of mods with no problem. And it happens just as frequent with very low graphics settings, so I doubt it's performance issue. It happens usually in early game (50~100 turns). I've also tried playing with and without an external display, in a window and fullscreen, but the game freezes all the same. ![]() Some people mention OpenGL mode as a fix, but that seems to be removed now. However, it always freezes again some turns later. I can always proceed to next turn when I restart, relaunch the game, and load the autosave from the start of the turn. Other than happening when selecting next unit, I don't see any pattern and it's NOT reproducible. Sometimes, between all the flashing, I can try to force quit steam and civ 6, but it doesn't resolve the issue. A hard reboot is needed when this happens. When it freezes, the display of the entire system freezes, but I can still hear the music, use cmd+tab to switch apps (I can tell from the touch bar). It happens mostly when I try to select the next unit, either by pressing the big acclimation button at the bottom or pressing the dot key. My late-2019 MacBook Pro freezes randomly when playing Civ 6 (all DLCs except NFP).
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